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Chocolate Sprinkle Donut 3D Scan – PBR 3D Model

Original price was: $47.99.Current price is: $17.99.

This is NOT a 3D Printed Model and not suitable for 3D printing.

Chocolate Sprinkle Donut 3D Scan – PBR 3D Model, detailed “.MA” “.BLEND” “.FBX” “.OBJ” files, for renderings and animations detailed 3D Scan Model matching the real world Donuts, the zip file includes all the 3d files, seven PBR 4096 x 4096 pixel texture maps. The 3d model works very well for closeup still renders and animations, also you can use it for simulations and cinematic animations as well.

Polycount:
Faces: 1,789
Tris: 3,578
Verts: 1,789

PBR Textures: Yes
UV: Yes
Texture Maps: Yes
Materials: Yes

The Chocolate Sprinkle Donut 3D Scan – PBR 3D Model created with great attention to details and realism from every angle, the 3d model contains high resolution – seven 4K texture maps that will work very well for close up renders and long shots, the model is well optimized for PBR (Physically Based Rendering) rendering and animation.

Works With The Following Softwares:

  • Maya (PBR Arnold Shader included in MA file for 2020+)
  • 3DS Max
  • Cinema 4D
  • Blender (PBR Shader included in Blend file)
  • Unreal Engine
  • Unity
  • .FBX” “.OBJ” “.MA” “.BLEND”

Detailed Information for The Chocolate Sprinkle Donut 3D Scan – PBR 3D Model:

  • PBR textured 3d model (Physically Based Rendering).
  • 4K seven (PBR) texture maps for each model, 4K albedo / base color map, 4K normal map, 4K AO map, 4K cavity map, 4K curvature map, 4K height map and 4K roughness map.
  • Great quality 3d scan low poly 3d models correctly matching the real world Donuts.
  • The 3d models are optimized and modelled with attention to edge flow for best rendering results.
  • The ZIP file includes all the seven PBR texture maps.
  • The UV’s layout are done correctly for no stretching and artifacts.
  • The geometry and materials are grouped and named correctly for no confusion.
  • Everything is well organized for easy access.
  • The 3d models are ready to render immediately, no extra steps is necessary just import the scene, connect the textures and start rendering.
  • No extra plugins needed to render or import the 3d models.